Porsche 911 - 992 GT3 Wheel
Modelled in Blender

In effort of expanding my skillsets as a designer, I decided to use one of my internships as an excuse to learn Blender from scratch. I have had many years experience with 3D modelling and CAD software, however was eager to branch out towards the less parametric based approach that Blender offers. 

I spent hours watching and testing many of the features Blender has to offer, and approximately one month into learning the program decided to model my own replica of the wheel found on Porsche's latest 911 model being the 992 GT3 (at the time). 

My main focuses were modelling with mesh flow in mind, realistic materials and textures, rendering scenes and experimenting with node setups. 

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